ABOUT ME

ABOUT ME

ABOUT ME

I'm Ross, a 3D Artist from the Isle of Lewis in Scotland, but currently based in Leeds. I specialise in architectural visualisation, but love all things creative! Does this sound human? How do you write something like this in 2026 and make sure it doesn't just sound like its been spat out by an AI?

Most of my day-to-day work revolves around Arch-Viz, but I like working on pretty much anything that gives me an excuse to make something fun. Characters, props, environments, miniatures, 3D printing - if it involves 3D, I'm probably interested.


Outside of work, you'll likely find me running, painting Warhammer, taking another 100 pictures of my pets or starting a DIY project that will almost certainly take considerably longer than I originally thought.


Anyway, enough yapping. Below this wee block you can find a quick breakdown of the process I tend to follow and the software that I use. Thanks for checking out my portfolio!

I'm Ross, a 3D Artist from the Isle of Lewis in Scotland, but currently based in Leeds. I specialise in architectural visualisation, but love all things creative! Does this sound human? How do you write something like this in 2026 and make sure it doesn't just sound like its been spat out by an AI?

Most of my day-to-day work revolves around Arch-Viz, but I like working on pretty much anything that gives me an excuse to make something fun. Products, Characters, props, environments, miniatures, 3D printing - if it involves 3D, I'm probably interested.


Outside of work, you'll likely find me running, painting Warhammer, taking another 100 pictures of my pets or starting a DIY project that will almost certainly take considerably longer than I originally thought.


Anyway, enough yapping. Below this wee block you can find a quick breakdown of the process I tend to follow and the software that I use. Thanks for checking out my portfolio!

I'm Ross, a 3D Artist from the Isle of Lewis in Scotland, but currently based in Leeds. I specialise in architectural visualisation, but love all things creative! Does this sound human? How do you write something like this in 2026 and make sure it doesn't just sound like its been spat out by an AI?

Most of my day-to-day work revolves around Arch-Viz, but I like working on pretty much anything that gives me an excuse to make something fun. Characters, props, environments, miniatures, 3D printing - if it involves 3D, I'm probably interested.


Outside of work, you'll likely find me running, painting Warhammer, taking another 100 pictures of my pets or starting a DIY project that will almost certainly take considerably longer than I originally thought.


Anyway, enough yapping. Below this wee block you can find a quick breakdown of the process I tend to follow and the software that I use. Thanks for checking out my portfolio!

PROCESS BREAKDOWN

1: THE BREIF

2: MODELLING

3: TEXTURING

4: PROPPING

5: LIGHTING

6: RENDERING & POST

TOOLS

TOOLS

TOOLS

I am proficient in a wide range of software, including those shown below:

I am proficient in a wide range of software, including those shown below:

LET’S MAKE SOMETHING!

Have a project in mind, need some additional 3D support, or just want to say hi?

LET’S MAKE SOMETHING!

Have a project in mind, need some additional 3D support, or just want to say hi?

LET’S MAKE SOMETHING!

Have a project in mind, need some additional 3D support, or just want to say hi?

MORE THAN JUST A JPEG

MORE THAN JUST A JPEG

MORE THAN JUST A JPEG